

I'm not really in the workstation provisioning industry so i can't comment on the article, but i've used salt, puppet, etc in provisioning servers and have found that declarative configuration management is surprisingly complex and has a lot of pitfalls and is deceptively hidden behind the "look how simple it is to install a package". We are focusing on delivering Renderro as super easy to use, out-of-the-box solution with clear pricing and superb quality, so I hope that you will enjoy it ) If you have any questions, don't hesitate to contact us at note, that with us you don't need any additional tools to connect to our Cloud Computers (no need for Teradici or Parsec) - we've got VDI solutions built in Renderro. We are also used a lot for 3D design and rendering with Blender.
#JUMP DESKTOP REVIEW PRO#
when using Premiere Pro or Avid MC running on our Cloud Computers. We are supporting up to 4 monitors, each up to 4k res, and the quality we are offering (60 Hz and low latency) allows you to do real-time editing, eg.

Hey, we launched Renderro - cloud computers for filmmakers, graphic designers and animators in October 2020, and since then we are helping creatives all around the globe. A few frames from the network seems pretty good, especially with a reasonably large delta between frames in that video)

My best guess is that without changing anything drastic or eg reducing resolution, I might be able to get that down to 100ms which is still looks like a pretty big number (eg a round trip between London and New York is something like 70ms).Īnyway, thank you for investigating this. The problem is that it’s only really good for comparing things as lots of devices in the middle add latency, eg keyboards can have 15-50ms of latency, typical deferred rendering can give you something like a frame of latency, monitors may add latency or just have slower switching times (it takes longer to switch a pixel to an accurate colour), and some pixels at the bottom of the screen will make it out of the computer 16ms (or whatever a frame is) later than those at the top.įor comparison with my (not particularly optimized) set up going over a fast internet connection, I get something like 150ms between pressing a key and the character starting to show up in emacs (it takes a few ms for the pixels to finish switching). I go for hitting the key fast and timing from when it stops going down) by using some high speed camera (or medium speed, see ) and it’s the latency that actually affects how usable something is for typing. It’s easy to measure (except for deciding when the key is pressed. Well what I really meant was the time between pressing a key and seeing a character on the screen.
